Enchantment
Whenever an opponent loses life, you gain that much life.
Even as humans regained the upper hand, some still willingly traded their lives for a chance at immortality.Whenever an opponent loses life, you gain that much life.
Even as humans regained the upper hand, some still willingly traded their lives for a chance at immortality.Damage dealt to an opponent usually causes that opponent to lose life. An opponent paying life also causes loss of life.
If you and an opponent both lose life simultaneously, and this causes your life total to become 0 or less, you'll lose the game before Exquisite Blood's triggered ability can resolve.
Legality follows the dated Scryfall catalog snapshot.
For draft and prerelease, check the event’s release and rules. Missing statuses stay unavailable.
Official Magic rules| Format | Status |
|---|---|
| Standard | Not legal |
| Pioneer | Not legal |
| Modern | Legal |
| Legacy | Legal |
| Vintage | Legal |
| Commander | Legal |
| Oathbreaker | Legal |
| Alchemy | Not legal |
| Historic | Legal |
| Brawl | Legal |
| Comp. Brawl | Legal |
| Timeless | Legal |
| Pauper | Not legal |
| Duel | Legal |
For draft and prerelease, check the event’s release and rules.
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About this printingSet, collector number and language identify this edition. Reference prices are dated snapshots, not live offers or stock. Checked dates show successful price checks; Catalog dates show imported prices. Refresh due means an update is due. USD references come from TCGplayer; EUR references come from Cardmarket, via Scryfall. Missing prices are unavailable.
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