Enchantment
Whenever a player cycles a card, you may pay . If you do, this enchantment deals 2 damage to any target.
Options will cost you, but a lack of them will cost you even more.Whenever a player cycles a card, you may pay . If you do, this enchantment deals 2 damage to any target.
Options will cost you, but a lack of them will cost you even more.You choose the target when Lightning Rift’s ability is put on the stack, but you choose whether to pay the mana as the ability resolves. Once you make that choice, no player may take actions until the damage is dealt and the ability has finished resolving.
Legality follows the dated Scryfall catalog snapshot.
For draft and prerelease, check the event’s release and rules. Missing statuses stay unavailable.
Official Magic rules| Format | Status |
|---|---|
| Standard | Not legal |
| Pioneer | Not legal |
| Modern | Not legal |
| Legacy | Legal |
| Vintage | Legal |
| Commander | Legal |
| Oathbreaker | Legal |
| Alchemy | Not legal |
| Historic | Not legal |
| Brawl | Not legal |
| Comp. Brawl | Not legal |
| Timeless | Not legal |
| Pauper | Not legal |
| Duel | Legal |
For draft and prerelease, check the event’s release and rules.
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About this printingSet, collector number and language identify this edition. Reference prices are dated snapshots, not live offers or stock. Checked dates show successful price checks; Catalog dates show imported prices. Refresh due means an update is due. USD references come from TCGplayer; EUR references come from Cardmarket, via Scryfall. Missing prices are unavailable.
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